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Interactive 2D Animation
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Interactive 2D animation involves manipulating 2D images and their properties, singular or collections, whether in linear animations or interactive with users as in electronic games. Raster graphics, vector graphics, video, and audio, as well as scripting languages are often employed, as well as editing techniques and tools for each. This and the next step of 3D/4D interactive animation make up a major end goal in new media development. Many of these methods involve a non-destructive methods used to generate outputs for publication while leaving a set of files which can still be further edited to generate later versions for publication. It is generally better to develop a thorough understanding of raster graphics, vector graphics, audio, video editing as well as at least one major scripting language such as Lingo for Director or actionscript for Flash.
One is often tempted to start flying with Flash, Director, or other systems, however be warned it is often painful and terminating to a professional career to have to stop and re-learn how to crawl, walk, and then run, before going back to fully learn how to fly. Please master the underlying component subjects, as there is much foley in a would be mathematician who doesn't know his algebra, yet attempts to skip ahead to calculus.
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